


The second part of modelling a cow, I'm tasked to create the body, legs and hands (gloves) for the cow. Going through this task, I've learned to perfect the body proportions of the model. Furthermore, taking notice of parts such as the belly, backbone and the hooves will make the model look more realistic. Through this exercise, I've learned to use extruding more easily without needing to look much at the instructions as I have a rough idea of what is supposed to be done after lessons of Introduction to 3D and first few lessons of 3D Visualization and Animation. Below will the work progress that I've screenshot for this task.





This is the final result of this task given. Smoothing and arrangement of the different parts of the cow are done.
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